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About

Enes Aksakal

About

Enes Aksakal

About

Enes Aksakal

About

Enes Aksakal

3D Artist

I'm Enes, a 3D character artist based in Germany. Specializing in stylized models and environments for games and animation.

About

I create stylized 3D characters and environments with a strong focus on game production. From sculpting and low-poly modeling to UV mapping, baking, texturing, rigging and animation, I handle every step of the asset pipeline.

Using tools like Blender and Marmoset Toolbag, I turn ideas into optimized, engine-ready assets. My goal is to blend clean technical execution with expressive forms, bringing character and personality into every model.